SimCity 4
Is a city-building simulation computer game developed by California-based software company Maxis, a subsidiary of Electronic Arts, in 2003. It is the fourth installment in the SimCity series, and the first to primarily use a 3D engine to render its graphics. It was also one of the top ten selling PC games of 2003.[3] The game allows players to create a region of land by terraforming, and then to design and build a settlement which can grow into a city. Players can zone different areas of land as commercial, industrial, or residential development; as well as build and maintain public services, transport and utilities. For the success of a city players must manage its finances, environment, and quality of life for its residents. SimCity 4 has a single expansion pack known as Rush Hour which adds additional features to the game.
Minimum System Requirements
Operating System: Windows XP/ME/2000/98 (Windows 95/NT not supported)
CPU: 500 MHz Intel Pentium III or AMD Athlon processor
RAM: 128 MB
CD/DVD-Rom Speed: 8X
Hard Drive Space: 1 gig plus space for saved games
Video: 16 MB video card, DirectX 7 compatible
Sound: DirectX 7.0 compatible
Input: Keyboard, mouse
Recommended System Requirements
CPU: 1 GHz or faster
RAM: 256 MB or more
Video: 32 MB or greater supported Direct 3D video card
Supported 3D Chipsets
- NVIDIA Geforce4, Geforce3, Geforce 2, Geforce 256
- NVIDIA TNT2, TNT
- ATI Radeon 9700, 9000, 8500, 7500, 7200, 7000
- Matrox Parhelia
- Matrox G550, G450, G400
Size 1.24 GB
Screenshots:
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